Green Spitter

The Green Spitter is a generic enemy that appears from time to time in Super Burn The Rope. It aimlessly walks around and spits green projectiles that appear to be acid.

There is a quirk in the Green Spitter AI that allows one to manipulate it to an arbitrary location. Green Spitters only ever wander a certain distance around a central point, initially defined by where they start in the level. They will also notice if they are near any obstacles that would prevent their spit from reaching Indykirby (obstacles that are lower than their FoV height but higher than their spit projectiles) and move out of the way if so. They can move quite far when this happens. Normally they are programmed to back to their central point, but if a green spitter moves out of its standard wander range to hit you, then after it spits you immediately move to another place where it would have to move out of its wander range, its wander range will be relocated to wherever it was when it spit after first exiting its wander range. This used to be a very niche behavior, only notable in the rocky parts of Level 29 and the famed "Room of Glass" in level 32, but with the introduction of the Arbitrary Toaster Summonition glitch, one could potentially stack toasters to get just the right height of wall that causes this behavior (though it may require unnaturally angling the toasters or using a slope). This can allow you to manipulate the green spitters to an arbitrary point.

Trivia
There is a bug where sometimes, if Indykirby is close enough to a green spitter when it spits and he gets hit by the spit, he will appear to be inside the green spitter for a few frames. This bug is what inspired the "first wave" of Super Burn The Rope vore fanart.